AI Insights · Timothy · July 2022
Top 5 iOS Platformer Games in Ukraine: Q2 2022 Performance
Discover the performance trends of the top 5 platformer games on iOS in Ukraine during Q2 2022, based on data from Sensor Tower.
In the second quarter of 2022, the top-performing platformer games on iOS in Ukraine showcased varied trends in downloads, revenue, and active users. Here's a closer look at their performance based on Sensor Tower data.
Subway Surfers from Sybo Games ApS saw a consistent increase in weekly revenue, peaking at approximately $914 in mid-May. Weekly downloads fluctuated, with a low of around 7.2K in early May and a high of about 12.3K at the end of April. The game also maintained a strong weekly active user base, escalating from roughly 122.8K at the start of the quarter to approximately 137.9K by the end of June.
Going Balls by SUPERSONIC STUDIOS LTD experienced a decline in weekly revenue, starting at around $124 and dropping to about $43 by the end of June. Weekly downloads peaked at around 13.9K in mid-April but fell to approximately 2.9K by the end of the quarter. The weekly active users showed a similar downward trend, starting at around 18.1K and ending at about 14.3K.
Tall Man Run, also from SUPERSONIC STUDIOS LTD, had a modest increase in revenue, beginning at zero and reaching around $27 by the end of June. Weekly downloads peaked at approximately 11.4K in early May but dropped to around 1.8K by the end of the quarter. The game’s weekly active users grew from about 2.2K at the start of Q2 to around 9.4K by the end of June.
Stumble Guys, published by Scopely, Inc., saw significant growth in revenue, starting at around $169 and reaching approximately $2.9K by the end of June. Weekly downloads surged from about 561 in late March to around 16.5K by the end of June. The game also experienced substantial growth in weekly active users, escalating from approximately 2.1K to around 48.5K over the quarter.
Gem Stack by Rollic Games had minimal revenue changes, with a slight peak of around $41 at the start of the quarter. Weekly downloads peaked at around 8.7K in mid-April but decreased to approximately 1.9K by the end of June. Weekly active users showed a steady trend, starting at about 5.2K and reaching around 13.6K by the end of the quarter.
For more detailed insights and further analysis, visit Sensor Tower.